Highlights
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TBC Anniversary
Eight years, every Classic era, every tier cleared — and still a good time.
Highlights
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Highlights
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Highlights
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Two standouts each for DPS, healers and tanks. If a category has no winner this week, another category from the same role takes its place.
DPS
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| # | Player | Best | Rank | Avg | Kills |
|---|---|---|---|---|---|
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Healers
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| # | Player | Best | Rank | Avg | Kills |
|---|---|---|---|---|---|
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Tanks
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Tank stats come from enemy melee swings in the logs: who a mob is hitting shows who has its attention. Players count as tanks based on Warcraft Logs roles, so off-tanks and hybrids can appear here and in other sections too.
Hall of Shame
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All in good fun. Avoidable damage uses a hand-picked list of mechanics (fire on the ground, void zones, frontal cones, falling) and ignores damage that hits the whole raid or random players. Threat pulls skip moments when the tank had just died and bosses that switch targets by design.
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Click any item to sort by it. Potions (including mana and health potions), runes, sappers, grenades, tea and oils are counted from each use in the log. Flasks, elixirs, scrolls and food are usually applied between pulls, so they're estimated from buff uptime and each item's duration (flasks 2h, elixirs 1h, scrolls and food 30m). Roles come from Warcraft Logs; players who used another role's consumables also appear in that tab, marked with their main role. Gold uses TradeSkillMaster market values for the guild's realm and faction; Shattrath flasks are priced like the regular flask and Demonic Runes (not tradable) count as 0g. Hover an item for its full name. Click a column to sort.
Raid buffs each player had on other raiders when a boss was pulled (Fortitude, Kings, Arcane Intellect, Mark of the Wild, totems…). Food, flasks, scrolls and self-buffs aren't counted. One count = one raider covered on one pull.
| Player | Buffs given | Total | Per pull |
|---|---|---|---|
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Share of each player's boss-fight time with each buff up. Flask / Battle Elixir counts any flask or battle elixir, Food is any Well Fed buff (plus Skullfish Soup's "Enlightened"), and Scrolls are Agility or Strength IV/V. Potion Uptime gives every potion used (Haste, Destruction, Stoneshield/Ironshield, mana or health) 15 seconds from when it was drunk, so it's naturally low; higher means more potions used. Stoneshield counts as 15s too, not its full 2 minutes, so every 2-minute potion cooldown is worth the same. Each column's bars are scaled to the top player in that column, and the number is the real percentage. Click a column to sort.
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How many times each player used a tracked class/race cooldown or on-use trinket across every pull this week, trash included, plus a per-hour rate (every use counts toward it, regardless of that ability's own cooldown timer) so a longer raid night isn't penalized against a shorter one.
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All logs in the selected week are combined into the MVP and consumables stats. If two people logged the same raid, only one copy is counted.
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